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This project is a complete sound re-imagining of the Thundercrash Super from Destiny 2. The goal was to capture the raw power and velocity of the ability while giving it a fresh sonic identity.
I designed every element from scratch, focusing on:
1. Energy buildup using layered synth risers, airy textures, and tonal movement.
2. High-speed traversal created with dynamic whooshes and Doppler-tail passes.
3. Impact design featuring heavy low-end hits and transient-rich punch.
4. Mixing & mastering tailored for a clean, game-ready presentation.
This re-design reflects my approach to game-focused sound design balancing creativity, clarity, and impact to elevate the emotional weight of gameplay moments.
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